• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Android v
« Previous 1 ... 76 77 78 79 80 ... 126 Next »

Speed workaround for android
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Speed workaround for android
10-19-2017, 04:58 PM
#1
Friedcthulu
Unregistered
 
I have a s7 edge 7.0 snapdragon processor with an adreno gpu. I was messing around with the config files of the dolphin version 5.0-5681. I got this weird effect of the game running at full speed with total disregard of the framerate. I can post the ini files if a dev. Wants to take a look.

I'VE since narrowed it down to two lines of code in dolphin.ini they are.

FrameLimit = 0x00000001

SyncOnSkipIdle = False

Thank you to all the devs who make dolphin what it's is.
Reply
10-19-2017, 06:39 PM
#2
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,837
Threads: 7
Joined: Oct 2014
The FrameLimit line shouldn't have any effect at all (unless you're using a pre-5.0 version of Dolphin, which you aren't). SyncOnSkipIdle = False should have an effect on the performance, but keep in mind that it also can break games.
Find
Reply
10-19-2017, 06:46 PM
#3
degasus Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,827
Threads: 10
Joined: May 2012
(10-19-2017, 06:39 PM)JosJuice Wrote: but keep in mind that it also can break games.

In fact, it will disable all synchronization between CPU and GPU. So 2 of 3 games will just crash on booting, the other ones at random places ingame.
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode