Hi,
For an AI project I am currently working on, I need multiple instances of the emulator running with the best performance possible but also need no graphical output.
By looking at the code and recompiling it I already found out how to disable general rendering, which already increased the performance a bunch on my systems which have no GPU.
Does somebody know, if there are any other parts in the code which you can skip to save performance, if you don’t care about any graphical output?
For an AI project I am currently working on, I need multiple instances of the emulator running with the best performance possible but also need no graphical output.
By looking at the code and recompiling it I already found out how to disable general rendering, which already increased the performance a bunch on my systems which have no GPU.
Does somebody know, if there are any other parts in the code which you can skip to save performance, if you don’t care about any graphical output?