Intel basically dropped support for anything below HD 4600, as they didn't provide any WDDM 2.0 drivers for anything older than the Haswell 4600 when Windows 10 was released, and they have no plans on releasing drivers for the anymore.
"Sparkles" in D3D fix on old Intel GPU
|
06-28-2016, 05:44 AM
(06-25-2016, 08:27 AM)TurboK Wrote: So Dolphin 5.0 was released earlier today (great!) and since it is a very stable version for all sorts of uses I wanted to update the version with the fix for old Intel HD drivers.Phire changed a lot of things the day after you posted that. I can't even figure out how to work with the commit. Before I had used visual studio to edit the cpp and just injected it in an extracted dolphin master zip. 06-28-2016, 07:23 AM
(06-28-2016, 05:44 AM)Craftyawesome Wrote: Phire changed a lot of things the day after you posted that. I can't even figure out how to work with the commit. He really did This is a good example of a "merge conflict" that I referred to. You could fix it by hand, but I find it easier to just redo the changes to avoid the manual git resolving. I took a quick look and the code lines are displaced from what they were, but the actual code is easily identifiable. I don't want to mess with my previous build-source-commit links, but to illustrate the -present- changes needed in PixelShaderGen.cpp I made another branch. The commit of interest can be found at https://github.com/TurboK234/dolphin/com...4d04cef382 . (Qt2 interface seems to be broken ATM because of other things, one more reason not to rush into development builds right now, since there seems to be a lot of pending progress (and eventual regressions) happening) 06-28-2016, 08:47 AM
(06-28-2016, 07:23 AM)TurboK Wrote: He really did Oh I was using control-f to find WriteTevRegular(ShaderCode& out, const char* components, int bias, int op, int clamp, int shift); and since that's now split between lines I couldn't find it lol. 03-23-2023, 03:11 AM
Thanks for sharing the fix! I just tried it after getting those distracing sparkles in Chibi Robo and with the fix (I downloaded the 5.0-15920 build) the image is now clean. My IGP is the Intel HD Graphics 4000.
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)