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Sound Tearing - Resetting Sound Ingame? - Xenoblades Chronicles
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Sound Tearing - Resetting Sound Ingame? - Xenoblades Chronicles
12-04-2012, 08:20 AM
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LordVador Offline
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(12-04-2012, 08:09 AM)kajotex Wrote: So I tried switching to DSP LLE Recompiler to see how that works out, I found that clue in a thread on a different board.

Turns out the cutscenes are now really good, just a bit of sound skipping here and there but manageable. But the battles.... hoahmahgoaaad the battles. Its like someone recorded my audio, cropped it to midi, then to ogg, then to mp3 with max compression and then in wav to play it. skipping all over the place and extremly unenjoyable.

Your CPU isn't powerful enough to use LLE with this game



(12-04-2012, 08:09 AM)kajotex Wrote: Is there any solution to these problems?

Have a look to this thread http://forums.dolphin-emu.org/Thread-patch-xenoblade-hle-audio-hack-fix
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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Messages In This Thread
Sound Tearing - Resetting Sound Ingame? - Xenoblades Chronicles - kajotex - 12-04-2012, 08:09 AM
RE: Sound Tearing - Resetting Sound Ingame? - Xenoblades Chronicles - cluthz - 12-04-2012, 08:16 AM
RE: Sound Tearing - Resetting Sound Ingame? - Xenoblades Chronicles - LordVador - 12-04-2012, 08:20 AM
RE: Sound Tearing - Resetting Sound Ingame? - Xenoblades Chronicles - AnyOldName3 - 12-04-2012, 08:25 AM
RE: Sound Tearing - Resetting Sound Ingame? - Xenoblades Chronicles - kajotex - 12-04-2012, 11:40 AM
RE: Sound Tearing - Resetting Sound Ingame? - Xenoblades Chronicles - pauldacheez - 12-04-2012, 01:58 PM

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