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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Sound desyncs over time
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Sound desyncs over time
06-23-2014, 11:42 AM
#1
radarridr Offline
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I was playing Guitar Hero: Warriors of rock on dolphin, and after playing any song for about a minute or so, the sound would get ahead of what was being displayed on the screen. I tried multiple things to fix this, downloading the newest version of the emulator, trying all possible audio backends, but the desync still happens. I don't know if it's an issue with just this game or if it's happening in others as well.
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06-23-2014, 11:44 AM
#2
DJBarry004 Offline
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Try with single-core mode.
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06-23-2014, 11:55 AM
#3
radarridr Offline
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(06-23-2014, 11:44 AM)DJBarry004 Wrote: Try with single-core mode.

That didn't help, after about a minute or so i noticed the sound was ahead of the visuals again.
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06-23-2014, 12:45 PM
#4
Gir Offline
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Sound ahead of visuals is likely cos Dolphin is running NTSC Games too fast e.g. 60 FPS
and not at the NTSC Field rate, 59.940056 or 60000/1001 .

PCSX2 Emulator does this right.
https://code.google.com/p/pcsx2/source/detail?r=4925
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06-23-2014, 12:54 PM (This post was last modified: 06-23-2014, 12:58 PM by mbc07.)
#5
mbc07 Offline
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Try DSP LLE...

(06-23-2014, 12:45 PM)Gir Wrote: Sound ahead of visuals is likely cos Dolphin is running NTSC Games too fast e.g. 60 FPS
and not at the NTSC Field rate, 59.940056 or 60000/1001 .

PCSX2 Emulator does this right.
https://code.google.com/p/pcsx2/source/detail?r=4925

Hm, no. Dolphin already fixed that some time ago (it was right before the transition to GitHub I think)...
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06-23-2014, 01:02 PM (This post was last modified: 06-23-2014, 01:02 PM by Gir.)
#6
Gir Offline
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(06-23-2014, 12:54 PM)Jhonn Wrote: Try DSP LLE...

(06-23-2014, 12:45 PM)Gir Wrote: Sound ahead of visuals is likely cos Dolphin is running NTSC Games too fast e.g. 60 FPS
and not at the NTSC Field rate, 59.940056 or 60000/1001 .

PCSX2 Emulator does this right.
https://code.google.com/p/pcsx2/source/detail?r=4925

Hm, no. Dolphin already fixed that some time ago (it was right before the transition to GitHub I think)...


It was fixed but was never merged.
https://code.google.com/p/dolphin-emu/source/list?name=NTSC5994
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06-23-2014, 01:23 PM
#7
radarridr Offline
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(06-23-2014, 12:54 PM)Jhonn Wrote: Try DSP LLE...

I've been using DSP LLE this whole time.
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06-23-2014, 01:43 PM
#8
JMC47 Offline
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Possibly related - http://code.google.com/p/dolphin-emu/issues/detail?id=7222
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06-23-2014, 04:09 PM
#9
Gir Offline
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PAL-60 and EuRGB60 also run at the NTSC Field Rate.
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06-23-2014, 05:06 PM
#10
mbc07 Offline
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From comments in issue 7222, NTSC Field Rate has nothing related to this audio issue...
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