someone port OoT 3DS to wii and i will be happy.
otherwise, i will raeg.
otherwise, i will raeg.
soooooo, 3DS
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03-30-2011, 07:39 AM
03-30-2011, 02:26 PM
03-30-2011, 02:42 PM
03-31-2011, 08:16 AM
(03-30-2011, 05:35 AM)DacoTaco Wrote: so far SSF4 + max 3D works just fine for me I played about a month ago the PES 3D on an expo and man that was awful. If I put the 3d meter more than the half it would separate into two images, and the 3D effect was very weak :/ Also played Asphalt 3D and it was like you said about SF, max 3D no problems. It depends on the game too, I guess. 3DS is not selling here in Brazil, probably it will arrive in april... But my friend is going to the US maybe I'll ask him to buy there, it's like half the price...
OS: Windows 10 Pro 64bit Creators Update
CPU: AMD Phenom II X4 960 @ 3.6 GHz Graphics Card: Nvidia GeForce GTX 960 2GB GDDR5 Motherboard: Gigabyte GA-870A-USB3 AM3+ Revision RAM: HyperX 8GB Dual Channel @ 1600Mhz 04-04-2011, 06:30 AM
i got super monkery ball 3D (that was almost a waste of my money! the console versions are waaaay better!) , and i have to say my eyes just can't handle it on max. and seeing how far it moves the image on max i think programmers have control over what gets moved and how far.
Amusement Vision & sega; what were you thinking? D:< 04-04-2011, 09:20 PM
04-05-2011, 07:34 AM
This is the correct one for 3DS:
Though missing the 3DS actually... oh well
Specs: intel i5 3570k @ 3.4GHz;
16Gb RAM; Raedon HD 7900; Win8 64-Bit 04-05-2011, 07:38 AM
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