Sonic Riders GC and Sonic Riders Zero Gravity Wii have bugs where the CGI videos freeze (in the case of the Gamecube) and black screen in the CGIs (in the case of Wii) in addition to problems in the Direct X12 API where both games lock the video driver leaving the screen black for a few moments and then an error warning appears. Please I beg your attention to correct these problems. This emulator is amazing and I play on the Direct X12 API because it is very fast on my PC.
Sonic Riders Gamecube and Sonic Riders Zero Gravity with problems
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10-31-2020, 01:19 PM
11-01-2020, 12:09 AM
(10-31-2020, 01:19 PM)Craftyawesome Wrote: Broken since 5.0-4703 They have this error from the DirectX 12 API: "ExecuteCommandList failed in C: \ buildbot \ release-win-x64 \ build \ Source \ Core \ VideoBackends \ D3D12 \ DXContext.cpp at line 483: Signal fence." It happens in other games on the DirectX 12 API like Sonic and the Secret Rings and Sonic and the Black Knight 11-01-2020, 01:22 AM
Having the same problem but in Sonic Heroes. Thank goodness this is a known issue.
11-01-2020, 02:20 AM
11-01-2020, 02:22 AM
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