Try this- Remove all the changes that you have made. That is, go to default settings of the game. Now just make one setting change which is Texture Cache Accuracy = Safe. Don't apply other settings like Hybrid Ubershaders, V-Sync, etc. See, if only applying safe texture cache accuracy fixes this or not.
Sonic Adventure DX: Black Market displays broken text (GPD Win 3)
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07-31-2021, 04:42 PM
(07-31-2021, 04:26 PM)Jack Wrote: Try this- Remove all the changes that you have made. That is, go to default settings of the game. Now just make one setting change which is Texture Cache Accuracy = Safe. Don't apply other settings like Hybrid Ubershaders, V-Sync, etc. See, if only applying safe texture cache accuracy fixes this or not. Still doesn't fix it. No matter what I do it always comes back. Very rarely the text shows up fine. 07-31-2021, 04:54 PM
(This post was last modified: 07-31-2021, 06:13 PM by BgoodGaming.)
Can't belive I actually fixed that glitch, never thought I could. I feel so relieved.
07-31-2021, 04:55 PM
BgoodGaming Wrote:Backend: Direct3D 11 Hmm, Intel. What happens when you try the other graphics backends? Vulkan, OpenGL, D3D12, etc? AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
07-31-2021, 09:33 PM
08-01-2021, 08:08 AM
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