• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 1050 1051 1052 1053 1054 ... 1132 Next »

Sonic Adventure 2 Framerate Problems
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Sonic Adventure 2 Framerate Problems
11-24-2009, 06:56 PM
#1
Khentix Offline
Junior Member
**
Posts: 13
Threads: 3
Joined: Nov 2009
Hello, new to the forums here. First of all i'd like to say hello, and what a great piece of software. Anyway...

After goofing around with Sonic Adventure 2 Battle, While i do get full framerate with DirectX Plugin, it comes with about 30 shadows for sonic all over the place, and simply touching a car during the boarding part of City Escape causes a car ramrod mosh pit; not only that, grinding or anything of that sort enlarges the particles by a ton.

So, considering DirectX is out of the question unless someone can help me figure out why such things are occuring, OpenGL is the only option. Problem is, OpenGL drops in framerate randomly anywhere from 30 to 60FPS.

I would appreciate any help! System specs and Dolphin specs below.

CPU: Intel Q6600 2.4GHz
RAM: 4GB DDR2-800
GPU: Nvidia 260GTX
Mobo: Nvidia 680i
OS: Windows 7 x64 Retail

Dolphin builds attempted:
SVN R 4606 x64
SVN R 4525 x64

Settings: Pretty much tried combinations of all under graphics configuration.

Again, any help would be appreciated! Thank you!
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode