Hi people,
I'm new here in the forum, but Ive been monitoring your progress on a daily basis for a few weeks. I believe that something happened to "New Super Mario Bros." somewhere between r6546 and r6579 when using DX11 (on the x64 compilation... didn't try the x32). Many of the textures have simply gone black or corrupted and fps has gone down (practically half of the normal performance).
Don't no if it helps... but I use a Pentium Core2 Xtreme 3.0 (X9100) .. and quadro FX 770M... 4GB of Corsair gaming memory... and a crappy sound card.. running the windows7 64... and dolphin x64 (always)
many thanks for the great work!
Fergos...
I'm new here in the forum, but Ive been monitoring your progress on a daily basis for a few weeks. I believe that something happened to "New Super Mario Bros." somewhere between r6546 and r6579 when using DX11 (on the x64 compilation... didn't try the x32). Many of the textures have simply gone black or corrupted and fps has gone down (practically half of the normal performance).
Don't no if it helps... but I use a Pentium Core2 Xtreme 3.0 (X9100) .. and quadro FX 770M... 4GB of Corsair gaming memory... and a crappy sound card.. running the windows7 64... and dolphin x64 (always)
many thanks for the great work!
Fergos...