Before I was getting full speed constantly with EFB to Ram in New Super Mario Brothers, but now my FPS are halved or are about -10 from before in this game with Copy EFB to Ram Enabled.
Without idle skipping enabled, FPS is usually halved with EFB to Ram in NSMB, I don't think this was an issue before for me..
I think it may have been this commit:
http://code.google.com/p/dolphin-emu/sou...ail?r=6288
That's the only one I can think of, seems like it may have broke rodolfoosvaldobogado's hybrid EFB -> Ram method. I will test to confirm this and report back, I already tested r6284 and it does not exhibit these slowdowns.
Without idle skipping enabled, FPS is usually halved with EFB to Ram in NSMB, I don't think this was an issue before for me..
I think it may have been this commit:
http://code.google.com/p/dolphin-emu/sou...ail?r=6288
That's the only one I can think of, seems like it may have broke rodolfoosvaldobogado's hybrid EFB -> Ram method. I will test to confirm this and report back, I already tested r6284 and it does not exhibit these slowdowns.