*UPDATE*
The issue occurs at Dolphin 3.0-629 and later, all the way up to 4.0+. It does NOT occur on Dolphin 3.0-601 and earlier. Link seems to have found the issue: https://code.google.com/p/dolphin-emu/issues/detail?id=5666 , although it doesn't seem to be completely caused by just Savestates, as others have pointed out.
Original post
System:
Core 2 Quad Q6600
Radeon HD4830 512MB
4GB DDR800
Windows 8.1 Pro
This isn't the fastest system in the world, but the difference between running Dolphin 3.0 and 3.5 or higher is unbelievable. In 3.0 I can run 2x Internal Res, 4xAA, 1440x900 and get a solid 100% "SPEED" while playing Resident Evil Remake.
In 3.5+, no matter what I do, I can't even run it in 1x Internal and no AA without it running as a slow motion fest. Something is definitely up.
Just curious if anyone else had this issue? Changing Direct3D / OpenGL doesn't make a difference. No settings seem to make a difference. 3.0 out of the box runs great, and 3.5+ all run terribly.
Anyone else have similar issues?
The issue occurs at Dolphin 3.0-629 and later, all the way up to 4.0+. It does NOT occur on Dolphin 3.0-601 and earlier. Link seems to have found the issue: https://code.google.com/p/dolphin-emu/issues/detail?id=5666 , although it doesn't seem to be completely caused by just Savestates, as others have pointed out.
Original post
System:
Core 2 Quad Q6600
Radeon HD4830 512MB
4GB DDR800
Windows 8.1 Pro
This isn't the fastest system in the world, but the difference between running Dolphin 3.0 and 3.5 or higher is unbelievable. In 3.0 I can run 2x Internal Res, 4xAA, 1440x900 and get a solid 100% "SPEED" while playing Resident Evil Remake.
In 3.5+, no matter what I do, I can't even run it in 1x Internal and no AA without it running as a slow motion fest. Something is definitely up.
Just curious if anyone else had this issue? Changing Direct3D / OpenGL doesn't make a difference. No settings seem to make a difference. 3.0 out of the box runs great, and 3.5+ all run terribly.
Anyone else have similar issues?