Hi Everyone - I've just recently started using Dolphin and I have things set up reasonably well but I do get a bit of lag here and there and I'm looking for some advice as how to best set things up for my hardware.
First off here is my system setup:
- OS: Win 7 - 64 Bit
- CPU: Intel i7 - 2600k Quad Core
- RAM: 8 GB at 1600 MHz
- HD: Western Digital VelociRaptor (WD6000HLHX) 600GB SATA 6Gb/s
- GPU: Radeon 6970
- mobo: Gigabyte - Z68 UD5 board
Should be relatively beefy enough to run things I would think but let me know if anything looks weaker then it should be.
I'm currently using build 7687 - let me know if there are better builds I should use instead of that one.
Games I'm trying are - New Super Mario Bros, DKCR, Smash Brawl, Zelda: TP (GC Version).
Things generally run at full speed 90% of the time but I do get random bits of lag here and there in all the games which is a little bit annoying. In DKCR I get much poorer speeds - the levels generally start around 60 and then drop to 40 fps mid way through.
The settings I'm using are the following - let me know what I should be using for these though:
Sound Settings
- DSP LLE (I was using HLE as its much faster but was getting too much distortion and weird glitches with that sound). Is DSP LLE primarily a hit on the processor or does it impact other components as well?
- Audio throttle is off and I have Lock LLE to core checked
Main Settings
- Framelimit - Auto
- Lock threads to cores - checked
- Dual core enabled
- idle skipping enabled
- Frame skip = 0
- JIT Recompiller - Recommended
Graphics
- Aspect Ratio - Auto (I had this 16:9 before but for some reason that makes Zelda:TP run at like 10 FPS)
- DirectX9 (Tried DX11 but it was pretty glitchy with some texture rendering)
- Res 1920x1200
- Internal Res - 2x
- Vsync unchecked
- Per pixel lighting checked
- Ani. Filtering 2X
- 4xSSAA
- Skip EFB access to CPU checked
- Ignore format changes checked
- EFB Copies - Virtual checked (Ram not checked)
- Ex. Frame buffer disabled
- Disable fog checked
- Open MP Texture decoder - checked
I think thats everything - anything I didn't mention is unchecked.
Anyway - looking at whatever settings, build, etc is most optimal for my hardware set up that will give me solid speed with good visual quality and any other tips you can provide.
Thanks guys for your time and help on this and let me know if you need any other details
First off here is my system setup:
- OS: Win 7 - 64 Bit
- CPU: Intel i7 - 2600k Quad Core
- RAM: 8 GB at 1600 MHz
- HD: Western Digital VelociRaptor (WD6000HLHX) 600GB SATA 6Gb/s
- GPU: Radeon 6970
- mobo: Gigabyte - Z68 UD5 board
Should be relatively beefy enough to run things I would think but let me know if anything looks weaker then it should be.
I'm currently using build 7687 - let me know if there are better builds I should use instead of that one.
Games I'm trying are - New Super Mario Bros, DKCR, Smash Brawl, Zelda: TP (GC Version).
Things generally run at full speed 90% of the time but I do get random bits of lag here and there in all the games which is a little bit annoying. In DKCR I get much poorer speeds - the levels generally start around 60 and then drop to 40 fps mid way through.
The settings I'm using are the following - let me know what I should be using for these though:
Sound Settings
- DSP LLE (I was using HLE as its much faster but was getting too much distortion and weird glitches with that sound). Is DSP LLE primarily a hit on the processor or does it impact other components as well?
- Audio throttle is off and I have Lock LLE to core checked
Main Settings
- Framelimit - Auto
- Lock threads to cores - checked
- Dual core enabled
- idle skipping enabled
- Frame skip = 0
- JIT Recompiller - Recommended
Graphics
- Aspect Ratio - Auto (I had this 16:9 before but for some reason that makes Zelda:TP run at like 10 FPS)
- DirectX9 (Tried DX11 but it was pretty glitchy with some texture rendering)
- Res 1920x1200
- Internal Res - 2x
- Vsync unchecked
- Per pixel lighting checked
- Ani. Filtering 2X
- 4xSSAA
- Skip EFB access to CPU checked
- Ignore format changes checked
- EFB Copies - Virtual checked (Ram not checked)
- Ex. Frame buffer disabled
- Disable fog checked
- Open MP Texture decoder - checked
I think thats everything - anything I didn't mention is unchecked.
Anyway - looking at whatever settings, build, etc is most optimal for my hardware set up that will give me solid speed with good visual quality and any other tips you can provide.
Thanks guys for your time and help on this and let me know if you need any other details
