I was just testing New Super Mario Bros. and noticed an issue. Since I wanted full effect I enabled EFB to Ram w/ cache and idle skipping (since the option mentions speedup with it enabled). Speed was great except with the EFB -> Ram cache enabled coins don't spin and boxes don't animate. So I disabled EFB -> Ram cache and I lost 20 FPS.
However I tested some more and disabled idle skipping which brought me back to full speed with EFB -> Ram w/out cache enabled, all bells and whistles working. :/
I am not sure if this is a bug or if that's intended but I wanted to report it in case something can be done.
However I tested some more and disabled idle skipping which brought me back to full speed with EFB -> Ram w/out cache enabled, all bells and whistles working. :/
I am not sure if this is a bug or if that's intended but I wanted to report it in case something can be done.