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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Some "issue" with EFB to Ram and idle skipping enabled.
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Some "issue" with EFB to Ram and idle skipping enabled.
10-22-2012, 04:12 AM
#1
Xtreme2damax Offline
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I was just testing New Super Mario Bros. and noticed an issue. Since I wanted full effect I enabled EFB to Ram w/ cache and idle skipping (since the option mentions speedup with it enabled). Speed was great except with the EFB -> Ram cache enabled coins don't spin and boxes don't animate. So I disabled EFB -> Ram cache and I lost 20 FPS.

However I tested some more and disabled idle skipping which brought me back to full speed with EFB -> Ram w/out cache enabled, all bells and whistles working. :/

I am not sure if this is a bug or if that's intended but I wanted to report it in case something can be done.
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10-22-2012, 04:17 AM
#2
Axxer Offline
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So let me get this straight:

1. Idle Skipping + EFB->RAM + Cache = no spinning coins, full speed
2. Idle Skipping + EFB->RAM + No cache = spinning coins, drastic sped drop
3. No idle skipping + EFB->RAM + No cache = spinning coins, full speed

Is this correct?
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10-22-2012, 04:25 AM
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I doubt it's a bug. Why it works is a mystery but since we don't really know what the game is trying to do this kind of stuff tends to happen.
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10-22-2012, 04:27 AM
#4
Xtreme2damax Offline
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(10-22-2012, 04:17 AM)Axxer Wrote: So let me get this straight:

1. Idle Skipping + EFB->RAM + Cache = no spinning coins, full speed
2. Idle Skipping + EFB->RAM + No cache = spinning coins, drastic sped drop
3. No idle skipping + EFB->RAM + No cache = spinning coins, full speed

Is this correct?

Yes, that is correct.

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10-22-2012, 04:39 AM
#5
DefenderX Away
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That's strange man.
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10-22-2012, 04:55 AM
#6
Xtreme2damax Offline
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Well this is weird..

When I run the game sometimes it will be slow with EFB -> Ram, on the next run it could run full speed without changing anything. Everything still works regardless of whether the game runs fast or slow. o_O
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10-22-2012, 05:19 AM
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NaturalViolence Offline
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Please tell me you don't have the settings open while you're running the game.
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10-22-2012, 05:26 AM
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(10-22-2012, 05:19 AM)NaturalViolence Wrote: Please tell me you don't have the settings open while you're running the game.

No, I do not have any settings open while playing nor did I open the settings while playing.

Unrelated but I noticed projection issues still aren't fixed. RE: Code Veronica still broken, Sonic & Black Knight and Sonic Unleashed still don't work without a projection hack in DX9 at least.

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10-22-2012, 06:48 AM
#9
LordVador Offline
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(10-22-2012, 05:26 AM)Xtreme2damax Wrote: RE: Code Veronica still broken

It still is indeed
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11-01-2012, 11:26 AM
#10
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I don't know why but enabling OpenCL makes the game run full speed with EFB -> Ram, although there are some occasional drops that last a second or two.
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