Hello,
So a while ago I decided to backup my GameCube saves by using GCMM on my Wii. I transferred the save files to the SD, plugged them into Dolphin, and I tested various games with it. Results?
I tested Sonic Adventure DX: Director's Cut. Save is all there. Paper Mario: Thousand Year Door? Yup, it's there.
Then I come to Sonic Riders. I have two save files: 1 and 2. For some reason, save file 1 shows up as corrupted. Save file 2 works fine, though. I plop in my Sonic Riders disc into my Wii and tested out the supposedly not working save file 1. It's there and works perfectly fine on my real hardware. Maybe somehow GCMM ripped it wrong the first time? I try to rip the save again, still no dice. I tried both the RAW and GCI formats, and neither makes save file 1 work in Dolphin. But with real hardware it's fine...
Same story with SA2B: I have 11 save files but yet only file 6 will work in Dolphin.
Any idea on why this happens and/or if there's a way to fix this? I'd really appreciate it; especially with the Sonic Riders save.
I've tested this and I see the same exact behavior in Nintendont on my Wii U.
Here's the save files if anyone would like to take a look at them to see if there's some sort of weird thing going on with them:
https://drive.google.com/open?id=0B2gKGc...TZ5Ql9NM2s
Thanks in advance.
So a while ago I decided to backup my GameCube saves by using GCMM on my Wii. I transferred the save files to the SD, plugged them into Dolphin, and I tested various games with it. Results?
I tested Sonic Adventure DX: Director's Cut. Save is all there. Paper Mario: Thousand Year Door? Yup, it's there.
Then I come to Sonic Riders. I have two save files: 1 and 2. For some reason, save file 1 shows up as corrupted. Save file 2 works fine, though. I plop in my Sonic Riders disc into my Wii and tested out the supposedly not working save file 1. It's there and works perfectly fine on my real hardware. Maybe somehow GCMM ripped it wrong the first time? I try to rip the save again, still no dice. I tried both the RAW and GCI formats, and neither makes save file 1 work in Dolphin. But with real hardware it's fine...
Same story with SA2B: I have 11 save files but yet only file 6 will work in Dolphin.
Any idea on why this happens and/or if there's a way to fix this? I'd really appreciate it; especially with the Sonic Riders save.
I've tested this and I see the same exact behavior in Nintendont on my Wii U.
Here's the save files if anyone would like to take a look at them to see if there's some sort of weird thing going on with them:
https://drive.google.com/open?id=0B2gKGc...TZ5Ql9NM2s
Thanks in advance.