• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 … 844 845 846 847 848 … 1204 Next »

[solved] WiiMote or SensorBar broken?!
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode
[solved] WiiMote or SensorBar broken?!
05-08-2011, 07:23 AM (This post was last modified: 05-08-2011, 07:51 AM by gore.)
#1
gore Offline
Member
***
Posts: 69
Threads: 10
Joined: Oct 2010
Exclamation 
I'm currently not sure, if its sensore bar or wiimote.

When I'm in game that show cursor, and im away from tv (so wiimote see sensor bar) and move the cursor is SHAKING up and down, sometimes left and right, but most up and down.

But when im near tv, and im pointing wiimote on right side of sensor bar (so it see only half of it or less) then the movement is fine.

I use some wireless sensor bar like this one:
[Image: g_01257965.jpg]

I used camera to see if all infrared light are up, i see 3 per side.

Any sugestion what i can make to be sure if its hardware fault (and which one) or software fault (i checked with few old rev and have same problem, but all from 7xxx series)
After quick Googling and finding not related things - i hit hard sensor bar and 'voila', working like charm. 3 Lights are on too, so probably when it fall down it relocated ifrared light then, so when Wiimote saw all of six light it confused because they werent all straight.

[SOLVED]
Spec: i5 750 2.6 @ 3.2, 4Gb Ram, GTX460 1Gb, Win7 x64 Sp1
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma