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[SOLVED] Wiimote not staying connected when I start a game.
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[SOLVED] Wiimote not staying connected when I start a game.
07-03-2013, 04:22 AM (This post was last modified: 07-03-2013, 06:02 AM by Scootaloo.)
#1
Scootaloo Offline
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Jump to resolution!

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I'm trying to use my Wiimote with Dolphin, and things went well up until I actually started to try and play with it. I got my adapter, installed the drivers for it, and it recognized my Wiimote as I was sure it would. I opened up Dolphin, and set the Wiimote "Real Wiimote". I started up one Wii game and I could see at the bottom it said "Wiimote Connected", but once it gets to the warning screen (ON ANY GAME (not just the one in the screenshots)) it says "Not Connected". I tried pressing "ALT & F5" which reconnects it, but then it immediately disconnects afterwards.

Spoiler: (Show Spoiler)
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The entire time my Wiimote has the first blue block lit (first player). Any ideas on what I'm doing wrong? (also I know that SB:TOS has a problem with holding connection, but I tried my other Wii games too with the same results). The adapter's name is "IOGEAR Bluetooth 4.0 USB Micro Adapter (GBU521)" (also the drivers are shown here ), and since it recognized the Wiimote without an issue, and worked with Dolphin I'm assuming that the issue is with my configuration (with or out of Dolphin). Another thing, in case you didn't see it in my photo I have the Wiimote Motion Plus add-on could that be causing an issue or do I have nothing to worry about there?
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07-03-2013, 04:39 AM (This post was last modified: 07-03-2013, 04:40 AM by LordVador.)
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LordVador Offline
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(07-03-2013, 04:22 AM)Scootaloo Wrote: I have the Wiimote Motion Plus add-on could that be causing an issue or do I have nothing to worry about there?

It shouldn't cause any issue.

You should try Toshiba stack if you haven't already been using it.

Also is it an official Wiimote?
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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07-03-2013, 04:46 AM (This post was last modified: 07-03-2013, 06:01 AM by Scootaloo.)
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Scootaloo Offline
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Well I solved it by simply using the Stable build, and it worked fine. I think it is worth noting that sometimes it disconnects in certain games, but that is no big deal (as it doesn't really happen often). Also, in Super Mario Galaxy when I had the Motion Plus add-on plugged in, and my Nunchuk plugged into that - when I finally got in-game I could not move Mario so I had to remove the Motion Plus add-on and then it worked. However this is not the case with all games, and the Motion Plus works fine.

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(07-03-2013, 04:39 AM)LordVador Wrote: It shouldn't cause any issue.
I figured, but I just wanted to make sure.

(07-03-2013, 04:39 AM)LordVador Wrote: You should try Toshiba stack if you haven't already been using it.
I'll try it out, but I don't see how that would do anything for me, because I've already got it working in Dolphin (partially). However I'll try it and see anyway.

(07-03-2013, 04:39 AM)LordVador Wrote: Also is it an official Wiimote?
Yes, and the Motion Plus add-on is official too.
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