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[Solved] Wiimote+ connects to DolphinBar but not game
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[Solved] Wiimote+ connects to DolphinBar but not game
11-16-2015, 05:10 PM (This post was last modified: 11-16-2015, 06:48 PM by MayImilae.)
#1
doesboknow
Unregistered
 
Hey everyone,

I'm having an issue connecting my Wiimote+ from Skyward Sword (RVL-CNT-01) with Dolphin.

I have installed the latest firmware for my Dolphin bar, and have tried three different development versions of Dolphin (4.0-8181, 79somethingIforgot, and 5.0-rc-19) with the same exact problem.

I open up Dolphin, and my DolphinBar is synced to my Wiimote+, with DolphinBar in Mode 4. I notice I can't use my Wiimote in Skyward Sword, so I press 1 + 2 simultaneously as the Wiimote Dolphin guide says to do when on Continuous Scanning. Nothing works. So I dip into the Controllers tab, and manually click Refresh, only to find that Dolphin freezes up every time, and also freezes up when I try to uncheck continuous scanning. This was weird as it worked just fine yesterday when I simply opened Dolphin and opened up Skyward Sword.

I was wondering if this was a typical problem with a solution, because I can't seem to find a basic answer and have searched the first 5 pages for resolving this issue but to no avail. Can anyone help me?

EDIT: I realized that my Xbox One controller was connected tonight instead of being disconnected, everything is working well! I would delete this post if possible, but maybe it will help answer anyone else that has a similar issue.
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12-04-2015, 05:43 AM
#2
user78
Unregistered
 
Hi,
excuse me, my english is sometimes a lil bit bumpy.
I have the same problem, but i haven't conntected other contoller. The only thing witch is also connected is a WiFi mouse and keyboard wich i unplugged to to test. I have use the Wii U Remote Plus.
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12-10-2015, 05:32 AM
#3
demodulated Offline
Junior Member
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Posts: 6
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Joined: Dec 2015
I'm using the DolphinBar with build 4.0-8313 and that's working for me on Windows 10. When I tried one of the stable builds the Wiimote would connect to the DolphinBar but Dolphin emulator could not see it. As soon as I tried detecting the Wiimote with the latest dev build it vibrated and immediately worked in any games I tried.
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