Yes, that is what I meant.
The only other thing I could think of was that the game is reading the address using a 16bit/32bit read which does not fall on the addresses you have added in the code. For example, the game may be using a 32bit read at 0x808b1ed2 to read the value at 0x808b1ed4. However, as the interpreter works, then this cannot be true.
The only other thing I could think of was that the game is reading the address using a 16bit/32bit read which does not fall on the addresses you have added in the code. For example, the game may be using a 32bit read at 0x808b1ed2 to read the value at 0x808b1ed4. However, as the interpreter works, then this cannot be true.
