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[Solved]No Audio on Dolphin at all
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[Solved]No Audio on Dolphin at all
03-19-2022, 07:30 PM (This post was last modified: 03-19-2022, 08:41 PM by epicwin.)
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epicwin Offline
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Joined: Mar 2022
Tried to latest Beta and Dev branch, my games boot fine but I have no audio at all. I have tried selecting different back ends but the same problem.

I installed an older version 4.0 of Dolphin and audio worked fine with older backends.
I have tried restarting etc all my drivers and windows it up to date... Anyone have any other ideas?

This is from my log
Code:
32:20:951 Core\Core.cpp:1060 N[COMMON]: Want determinism <- false
32:21:081 beb\src\cubeb_wasapi.cpp:1332 N[Audio]: default device period: 100000
32:21:081 beb\src\cubeb_wasapi.cpp:1340 N[Audio]: Minimum latency in frames: 480
32:21:081 beb\src\cubeb_wasapi.cpp:1679 N[Audio]: (00000221CE51B170) Setup render: device=0000000000000000
32:21:085 beb\src\cubeb_wasapi.cpp:1587 N[Audio]: Setup requested=[f=0 r=48000 c=2 l=stereo] mix=[f=0 r=48000 c=1 l=mono]
32:21:090 beb\src\cubeb_wasapi.cpp:1597 N[Audio]: Unable to initialize audio client for render: 80070057.
32:21:090 beb\src\cubeb_wasapi.cpp:1691 N[Audio]: Failure to open the output side.
32:21:090 beb\src\cubeb_wasapi.cpp:151 N[Audio]: COM was already initialized in MTA
32:21:090 beb\src\cubeb_wasapi.cpp:1190 N[Audio]: Stop and join render thread.
32:21:090 beb\src\cubeb_wasapi.cpp:1192 N[Audio]: No thread present.
32:21:090 AudioCommon\AudioCommon.cpp:68 W[Audio]: Could not initialize backend Cubeb, using No Audio Output instead.



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Messages In This Thread
[Solved]No Audio on Dolphin at all - epicwin - 03-19-2022, 07:30 PM
RE: No Audio on Dolphin at all - MayImilae - 03-19-2022, 08:07 PM
RE: No Audio on Dolphin at all - epicwin - 03-19-2022, 08:12 PM
RE: No Audio on Dolphin at all - epicwin - 03-19-2022, 08:22 PM

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