(03-20-2012, 08:17 AM)Shonumi Wrote: What distro are you using? I'm on Slackware x64, and ASound, OpenAL, and ALSA all run fine. When you say the audio is terrible, do you mean it's distorted and scratchy, or something like that?
One possibility is that one of the volume settings has been set to mute. I've not used PulseAudio, but I've read that its mixer might have trouble detecting whether or not ALSA's own mixer is set to mute. I think if you run the command "alsamixer" you should be able to see if anything is muted at all, in which case you can reset the volumes.
I am using Linux Mint Debian Edition (x64). My system specs and OS are in my profile.
To clarify, when I use OpenAL, the audio stutters consistently a few times per second, sounding like a machine gun. Using Pulse, the sound is smooth, but it skips about one in three notes in the background music (ex: Super Mario Sunshine, Super Smash Bros: Melee). Also, with Pulse, sound plays with a latency of nearly a second.
I tried alsamixer, and there is nothing displayed but an S/PDIF output whose volume is 0 and cannot be raised. However, using the Multimedia Systems Selector under System/Preferences, I see that ALSA is my default plugin, and, when I click "Test," a sound plays. I do not know why my output devices do not appear under alsamixer, but it could be part of my problem. I should also note that using ALSA now causes Dolphin to freeze upon loading a game.
Final note: Dolphin's sound emulation works great on my Windows partition (using either DSound or OpenAL), so this is not a hardware problem.
EDIT: gnome-alsamixer reports that all audio devices are unmuted and fully turned up. Still, nothing but S/PDIF appears in the terminal alsamixer.
