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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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[SOLVED] IR Pointer, laggy, crappy, unstable...
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[SOLVED] IR Pointer, laggy, crappy, unstable...
05-27-2010, 11:26 PM (This post was last modified: 05-28-2010, 08:03 AM by achaw.)
#1
achaw Offline
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Posts: 172
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I make my own home made sensor bar, i have a real wiimote (Original) but in dolphin sensor is working awful.
Try other apps, like GlobePIE, wiimouse and all works perfect.
But Dolphin dont, movements are laggy. Cursor pointer miss, i have to back like 5 mts and stand up to get the pointer.
Like i said, other apps works fine. Try calibrating the position of sensor bar, and using Top, Left, Width, Height .- in Dolphin config and nothing.

Thanks
OS: Windows 7 x64
CPU: i5 2500k @ 4 Ghz
RAM: 4GB Gskill Pi Black DDR3 1600mhz
GPU: Zotac 750ti 2GB
HARD DRIVE: Samsung SpinPoint F3 1TB + Caviar Green 2TB
CONTROLLERS: 2 Wiimote (Motion Plus Integrated) / 2 Nunchuks
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05-28-2010, 02:56 AM
#2
schez Offline
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Try to play around with the IR sensitivity settings, try each level, mb that helps.
C2D 2.4Ghz; 4GB; Geforce 9700M; Win7/X64.
...::: Join us on: irc.efnet.org #dolphin-emu :::...
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05-28-2010, 04:28 AM
#3
achaw Offline
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Posts: 172
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(05-28-2010, 02:56 AM)schez Wrote: Try to play around with the IR sensitivity settings, try each level, mb that helps.

Try that with no luck...move al try to adjust all, and nothing...
OS: Windows 7 x64
CPU: i5 2500k @ 4 Ghz
RAM: 4GB Gskill Pi Black DDR3 1600mhz
GPU: Zotac 750ti 2GB
HARD DRIVE: Samsung SpinPoint F3 1TB + Caviar Green 2TB
CONTROLLERS: 2 Wiimote (Motion Plus Integrated) / 2 Nunchuks
Find
Reply
05-28-2010, 07:58 AM
#4
achaw Offline
Googler
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Posts: 172
Threads: 7
Joined: Apr 2010
REmake the sensor bar and now works almost fine. Thanks
OS: Windows 7 x64
CPU: i5 2500k @ 4 Ghz
RAM: 4GB Gskill Pi Black DDR3 1600mhz
GPU: Zotac 750ti 2GB
HARD DRIVE: Samsung SpinPoint F3 1TB + Caviar Green 2TB
CONTROLLERS: 2 Wiimote (Motion Plus Integrated) / 2 Nunchuks
Find
Reply
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