• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
« Previous 1 ... 199 200 201 202 203 ... 320 Next »

[Solved] Emulated Wiimote Not Binding Correctly
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Solved] Emulated Wiimote Not Binding Correctly
12-24-2013, 06:15 PM
#1
gungervitis
Unregistered
 
Hi, I'm currently trying to use my PS3 controller to emulate the Wiimote. After mapping out the buttons to my liking, I realize in-game the bindings are not functioning at all as I set them. I'm using the DS3 Tool for my controller and it works perfectly fine with gamecube games. Any suggestions?

Update:
Also just tried to change the button mapping to how I want it according to how it binds in-game. It turns out no matter what I map the buttons out to, the same bindings occur in-game. Is there perhaps a default emulated wiimote configuration that's taking over?
Reply
12-24-2013, 06:29 PM
#2
MayImilae Online
Chronically Distracted
**********
Administrators
Posts: 4,604
Threads: 120
Joined: Mar 2011
First tip? Don't use Motion in Joy. Use either the SCP Drivers (personal favorite) or BetterDS3.
[Image: RPvlSEt.png]
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
Find
Reply
12-25-2013, 03:33 AM
#3
gungervitis
Unregistered
 
(12-24-2013, 06:29 PM)MaJoR Wrote: First tip? Don't use Motion in Joy. Use either the SCP Drivers (personal favorite) or BetterDS3.
So I tried that and it doesn't seem to be the solution. My bindings are still as jacked up as before. The DS3 Tool I'm using works perfectly fine; I don't believe that's the issue. The controller still works with the emulated wiimote, but it does not bind to the buttons I set it to when I use it in-game.
Reply
12-25-2013, 08:06 AM
#4
MayImilae Online
Chronically Distracted
**********
Administrators
Posts: 4,604
Threads: 120
Joined: Mar 2011
The DS3 Tool is horrible, with crashes, bluescreens, ads, and creepy phoning home nonsense. Either option gives you better features, no ads, better reliability, on and on. And there are now two options depending on your taste. AT LEAST use BetterDS3, which is more or less just motion in joy minus the crap.

Anyway, which game are you trying to play? And show a screenshot of your GCPad or Emulated Wiimote windows please.
[Image: RPvlSEt.png]
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
Find
Reply
12-25-2013, 10:34 AM
#5
Billiard26 Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 2,661
Threads: 8
Joined: Feb 2010
inb4 the game is using the gamecube controller
Find
Reply
12-25-2013, 02:29 PM
#6
gungervitis
Unregistered
 
(12-25-2013, 08:06 AM)MaJoR Wrote: The DS3 Tool is horrible, with crashes, bluescreens, ads, and creepy phoning home nonsense. Either option gives you better features, no ads, better reliability, on and on. And there are now two options depending on your taste. AT LEAST use BetterDS3, which is more or less just motion in joy minus the crap.

Anyway, which game are you trying to play? And show a screenshot of your GCPad or Emulated Wiimote windows please.
I'm attempting to play Resident Evil 4 Wii Edition. I was using an actual wiimote, but the pointer was much too laggy and choppy.
Here's a screenshot of my Emulated Wiimote windows:    
Reply
12-25-2013, 02:32 PM (This post was last modified: 12-25-2013, 02:34 PM by MayImilae.)
#7
MayImilae Online
Chronically Distracted
**********
Administrators
Posts: 4,604
Threads: 120
Joined: Mar 2011
Well your configuration is certainly bizarre. What is going wrong specifically?

Before we go any further, you do know that Resident Evil 4 Wii has gamecube controller and classic controller support, right? And you can just configure one of them and it will match very closely with your gamepad and be much simpler to do and perform far better?
[Image: RPvlSEt.png]
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
Find
Reply
12-25-2013, 02:40 PM
#8
gungervitis
Unregistered
 
(12-25-2013, 02:32 PM)MaJoR Wrote: Well your configuration is certainly bizarre. What is going wrong specifically?

Before we go any further, you do know that Resident Evil 4 Wii has gamecube controller and classic controller support, right? And you can just configure one of them and it will match very closely with your gamepad and be much simpler to do and perform far better?
Well ya don't say? That sure would make things easier wouldn't it? lol
Yeah that totally makes sense because the bindings that were showing up in-game was the bindings I had set for my gamecube pad config (which already had the same controller selected as a device).
Well I'll be!
Thanks man! Much appreciated! And Merry Christmas!
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode