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[SOLVED] D3D11 EFB2RAM / texture effects regression since 4.0-8698
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[SOLVED] D3D11 EFB2RAM / texture effects regression since 4.0-8698
02-21-2016, 11:20 PM (This post was last modified: 02-22-2016, 05:25 PM by kirbypuff.)
#1
kirbypuff Offline
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PR #3505 broke the texture effects (EFB2RAM lens flare fx) again.
4.0-8696 was the last build that worked properly (since the previous lens flare bugfix - see the December 2015 progress report).

Can anyone else confirm this regression? It happens only when using the D3D11 backend.
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02-21-2016, 11:39 PM (This post was last modified: 02-22-2016, 01:56 AM by MayImilae.)
#2
MayImilae Offline
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Give a few examples please?

EDIT: It should be fixed in latest master! Next time though, please be more descriptive... it was only by luck (and skill) that Stenzek happened to notice the bug in the code. :/
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02-22-2016, 05:09 PM (This post was last modified: 02-22-2016, 05:43 PM by kirbypuff.)
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kirbypuff Offline
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Wow, that was really quick (it took less than an hour to debug and patch the regression) Smile

FIXED in 4.0-8979 thanks to Stenzek's hotfix (PR #3664).
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