(03-11-2010, 08:36 AM)Bacon Wrote:(03-11-2010, 08:05 AM)[SS] Starscream Wrote: As far as your comparison goes to PJ64 and PD, PJ64 actually needs a good video card to run the games, Dolphin does not depend on it as much.
Any links/proof to back this up? I'm having a hard time believing n64 needs more gpu power to run games than gamecube, especially since i've ripped models from both systems and n64's are far inferior in polygon count/faces. Not trying to be rude or anything but it just makes no sense to me :p
Well, no proof, or none that I care to find right now, so this will have to do. It's not a matter of the models from one system to another, it's about one emulator using the video card and one that is not.
All Dolphin looks for is any graphics card that supports Direct3D 9 or OpenGL 2.1. After that, the cpu does the rest. With pj64, the video card clock speeds are being used along with your processor.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333