Went to 4.5Ghz and saw really no diff from OpenGL
Trying Direct3d9 i was able to get almost 100% of the time locked 60
Just played the first boulder stage and finish with LLE enabled (thread enabled) with no stutter whatsoever
Strangely enough even when its 60fps sometimes you can see it stutter somehow (video, audio is perfect), i cant explain will try to record with a cam later
Well, good enough i guess
I did not even know why i commented on thief, obviousl a pc game is way heavier on GPU side then CPU, while moderns emulators like dolphin and PCSX2 rely way more on CPU
Trying Direct3d9 i was able to get almost 100% of the time locked 60
Just played the first boulder stage and finish with LLE enabled (thread enabled) with no stutter whatsoever
Strangely enough even when its 60fps sometimes you can see it stutter somehow (video, audio is perfect), i cant explain will try to record with a cam later
Well, good enough i guess

(03-20-2014, 04:30 PM)JMC47 Wrote: I was going to make a response to you, but honestly if you believe playing Thief at 1080p matters at all, it's not worth my time to correct you. Maybe another forum goer feels like going through the song and dance, but for now, just know that there is absolutely no comparison between native PC games and emulators.
I did not even know why i commented on thief, obviousl a pc game is way heavier on GPU side then CPU, while moderns emulators like dolphin and PCSX2 rely way more on CPU
