• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 258 259 260 261 262 ... 369 Next »

SMG pull star help
View New Posts | View Today's Posts

Pages (2): « Previous 1 2
Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
SMG pull star help
02-14-2010, 12:01 AM (This post was last modified: 02-14-2010, 12:02 AM by shawnanastasio.)
#11
shawnanastasio Offline
Dolphin's Mac Expert!
****
Posts: 608
Threads: 54
Joined: Apr 2009
DX9 and i enabled that setting....but if it makes any differance when ever i turn that on the game gives warnings when i start it than the textures become invivible and it is not playable at all i can get to the dome by guessing my location but in there the pull star wont work(only happens when i enable that setting in DX9)

Checkout my latest project ( it is a program that downloads and compiles dolphin on mac and linux now): http://code.google.com/p/dolphin-emu-downloader (It's unofficial and maintained by me, not the dolphin dev team)
Find
Reply
02-24-2011, 08:57 PM
#12
Boymagro Offline
Junior Member
**
Posts: 6
Threads: 0
Joined: Feb 2011
[color=#0000CD]I'm having trouble pulling the pull star in mario galaxy.

But I have enabled: ENABLE CPU EFB ACESS.[/color]
Find
Reply
« Next Oldest | Next Newest »
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode