Specs: GPU - Nvidia Geforce GTX 1060 6gb
CPU - Intel i7 8750H CPU @ 2.20GHz (12 CPUs)
Ram - 16 gb
OS - Windows 10
Dolphin Build: Latest Build
Issue - everything with Super Smash Bros. Brawl works great, with 60fps in menu and in game. however the only issue i cant seem to fix is during the match start (with the characters appearing on stage, the game stutters pretty bad (FPS dropping to 45 fps). a couple of seconds after the word GO! disappears is when it goes back to 60 FPS. i have asynchronous shaders on with shaders compiling before the game launches but still i cant seem to fix the issue.
anyone have this issue before?
CPU - Intel i7 8750H CPU @ 2.20GHz (12 CPUs)
Ram - 16 gb
OS - Windows 10
Dolphin Build: Latest Build
Issue - everything with Super Smash Bros. Brawl works great, with 60fps in menu and in game. however the only issue i cant seem to fix is during the match start (with the characters appearing on stage, the game stutters pretty bad (FPS dropping to 45 fps). a couple of seconds after the word GO! disappears is when it goes back to 60 FPS. i have asynchronous shaders on with shaders compiling before the game launches but still i cant seem to fix the issue.
anyone have this issue before?