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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Slowdown report
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Slowdown report
04-15-2016, 05:10 AM
#11
mimimi Offline
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djneo do you have vsync enabled? Could you try the good and the bad build without, while holding down tab? That should give us a more accurate impression on how much slower it is.
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04-15-2016, 05:44 AM
#12
djneo Offline
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I have the vsync OFF in Dolphin, but forced in Nvidia panel.
specs:

Windows 10
Intel i5-6600K @ 4.6Ghz
32 GB RAM
Nvidia 1080ti
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04-15-2016, 06:16 AM
#13
JMC47 Offline
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More accurate event scheduling could cause a slowdown. And if it does, then no one's going to care. These accuracy ups are necessary to head toward full compatibility. IF it's simply emulating the CPU more accurately, you can probably get the old behavior (a slower CPU that's easier to emulate) by lowering the Emulated CPU Clock Rate.
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04-15-2016, 06:19 AM
#14
phire Offline
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(04-15-2016, 05:44 AM)djneo Wrote: I have the vsync OFF in Dolphin, but forced in Nvidia panel.

Disable vsync. It can reacts really badly with dolphin, especially if you are using the pal version which runs at 50hz.
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04-16-2016, 08:16 PM
#15
degasus Offline
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(04-15-2016, 06:19 AM)phire Wrote: Disable vsync. It can reacts really badly with dolphin, especially if you are using the pal version which runs at 50hz.

Triple buffering is also fine, but vsync with common double buffering is bad for dolphin :/
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04-19-2016, 05:28 AM (This post was last modified: 04-19-2016, 05:29 AM by djneo.)
#16
djneo Offline
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hey guys, so I tried all your suggestions, but nothing helped to achive the speed of the old version yet unfortunatelly Undecided
Here is that game Im working on. Not bad for a Wii game Smile





I really believe we can find the issue sooner or later, I hope I could go on with you and your great code improvements!
Thanks for all.
specs:

Windows 10
Intel i5-6600K @ 4.6Ghz
32 GB RAM
Nvidia 1080ti
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04-19-2016, 07:08 AM
#17
trihy Offline
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nice Big Grin
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