Hi all,
Running Dolphin 5 on my Ubuntu 16.04 box (i3-3225, 660ti, 8GB RAM) and trying to play Metroid Prime on the Gamecube. As soon as the intro video starts running I get a big frame hit down to 30fps. I've got the latest Nvidia drivers (Binary blob from nvidia.com) and tried the Vulkan and OpenGL renderers. I've also tried tweaking just about every setting to do with graphics I could find but it seems to make zero impact.
Has anyone else seen this on Linux? Maybe have some suggestions of things I can look for. I can see my CPU is pegging 100% utilization in top on a single core it looks like so maybe it's not utilizing all cores but I guess this could be design? Any tips on where I can start looking for the bottle neck? Is anyone else seeing anything comparable on Windows? I.e. is this just the speed it runs at?
Running Dolphin 5 on my Ubuntu 16.04 box (i3-3225, 660ti, 8GB RAM) and trying to play Metroid Prime on the Gamecube. As soon as the intro video starts running I get a big frame hit down to 30fps. I've got the latest Nvidia drivers (Binary blob from nvidia.com) and tried the Vulkan and OpenGL renderers. I've also tried tweaking just about every setting to do with graphics I could find but it seems to make zero impact.
Has anyone else seen this on Linux? Maybe have some suggestions of things I can look for. I can see my CPU is pegging 100% utilization in top on a single core it looks like so maybe it's not utilizing all cores but I guess this could be design? Any tips on where I can start looking for the bottle neck? Is anyone else seeing anything comparable on Windows? I.e. is this just the speed it runs at?