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Slow Motion and VPS
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Slow Motion and VPS
03-04-2011, 10:53 PM
#1
bcom
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Hello,
i'm new two dolphin (and generelly console emulation) and have two generel questions regarding ingame speed.
First, what does VPS mean, which is shown in the window titlebar of the emulator window (i now only fps, which is shown too).

And then i'm acutally a bit puzzled about game speed. I have a game running with 30-40 fps, which in my experience is enough for a pc-game to run relatively smooth.
So I don't get lags on dolphin, but the game runs in kind of slow motion compared to the wii.
Does this mean my settings are wrong (I tried playing around with them a bit, but got not lucky) or is the fps count simply no valid measure for game-performace in emulation?

Just if it helps: I'm using a notebook with core i-7 820qm, 6 gigs of ram and a radeon 4670 with 1 gig vram.


Thanks for your help!
bcom
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03-05-2011, 12:00 AM
#2
Squall Leonhart Offline
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console games use absolute FPS timing (some use a decoupled variable fps, like the original goldeneye) which causes games to become progressively slower with the fps if it cannot maintain full speed.

some games even have multiple frame rates, depending on what is drawn at the time,.. for instance the Zelda TP intro runs at 30fps nearly the whole way until the camera pulls away from the wolf / wall of twilight and the logo appears, where it lowers itself to 25fps (but still appears full speed).

Other games like tales of symphonia render the 3D in every frame and 2D every 2nd frame (or so i believe).
basically it just means the game you are playing links the game timer to the frame rate and requires 60fps constant.
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03-05-2011, 12:47 AM
#3
bcom
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ah, ok, thx a lot!
But is there any way to trick the game into not doing so? Maybe frameskip or something like that, so it runs at fullspeed with lets say 30 fps?
(If the question is dump, I apologize, but as mentioned before, I'm new to to this whole stuff)
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03-05-2011, 12:59 AM
#4
Squall Leonhart Offline
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yes, but you will notice visual lag or stuttering. all depends on the game.
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03-05-2011, 01:18 AM (This post was last modified: 03-05-2011, 01:18 AM by inteGReddy.)
#5
inteGReddy Offline
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just overclock ur dang i7 and you should get fullspeed. oh nm, looks like a laptop.
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03-05-2011, 01:38 AM
#6
bcom
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@Squall Leonhart: Im willing to risk the lag / stuttering, so what do i have to do to try it?

@integReddyy: it's indeed a laptop, and because it's from dell i'm not going to overclock, because i don't won't to risk my 3 year service plan. but thanks for the tipp anyway.
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03-05-2011, 01:44 AM
#7
Squall Leonhart Offline
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adjust the frameskip settings in the menu (not the config screens)
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03-05-2011, 01:48 AM
#8
inteGReddy Offline
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yeh. after i posted that i happened to notice that it was a mobile i7... well, try efb scale of 2 and you can always uncheck a bunch of stuff in the game properties (separate from the graphics properties) such as mmu, accurate vbeam (try on or off, i generally get better performance with it on for some reason), block merging, etc. i generally try a game out with enable dual core, enable idle skipping, accurate vbeam emulation, and speed up disc transfer, and dsp hle emulation as the only checked boxes in the first group, and see if it works.
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03-05-2011, 01:54 AM
#9
bcom
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thank you both a lot!
i'll try that out.
seems your settings did the trick @inteGReddy. Speed is almost all the times around 90% or higher => game fully playable without frameskip.

Thank you!
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