I've been having an issue on 7719(due to banding) where the world sort of overlays and creates a weird distortion on top of it.
http://dl.dropbox.com/u/34095825/Capturedd.PNG
http://dl.dropbox.com/u/34095825/Capturedd.PNG
Skyward Sword Texture bug
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11-20-2011, 12:53 PM
I've been having an issue on 7719(due to banding) where the world sort of overlays and creates a weird distortion on top of it.
http://dl.dropbox.com/u/34095825/Capturedd.PNG 11-20-2011, 01:13 PM
This has been asked a bajilion times: Use EFB Copy to RAM
And search next time 11-20-2011, 01:17 PM
11-20-2011, 01:40 PM
Use the DX11 backend.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1 CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked) GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1) RAM: Samsung 4GB DDR3-1333 11-20-2011, 01:49 PM
(11-20-2011, 01:40 PM)Starscream Wrote: Use the DX11 backend. I've been using the DX11 backend, but played around with several settings in dx9 to see if that was part of the issue. This image is probably better. That layer travels around the screen. Sometimes I see archways and buildings sort of following around transparent, but causing some type of visual bug. http://dl.dropbox.com/u/34095825/Capturedd2.PNG (11-20-2011, 01:49 PM)mythus Wrote:nvm fixed it. removed antialiasing and put at arthroscopic at 16x w/ dx11. thanks(11-20-2011, 01:40 PM)Starscream Wrote: Use the DX11 backend. |
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