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Skyward Sword Revamped - Textures, Shaders, and DOF Hack
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Skyward Sword Revamped - Textures, Shaders, and DOF Hack
02-22-2021, 11:39 AM
#211
TravisS2204 Offline
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https://mkwii.com/showthread.php?tid=113 for converting codes to different versions/regions of games
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02-25-2021, 04:33 PM (This post was last modified: 02-26-2021, 02:40 AM by SpongeBobbob.)
#212
SpongeBobbob Offline
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Umm sorry for asking something stupid but about the depth of field removal, where exactly do I put the code? Patches window? AR Codes window? Gecko codes window? and where within those windows? also what code do I use and how can I find out what version of game I have if if necessary to know... thank you very much.

Edit: Nevermind, I have figure it out...
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03-04-2021, 05:40 AM
#213
butterstick Offline
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(02-04-2021, 05:19 PM)TravisS2204 Wrote: $remove dof rev 2
0257AA30 00000000

DOF removal gecko code for revision 2 of Skyward Sword * USA

I made an account just to confirm that this actually works on 1.02. Thanks a lot!

Additionally, that "Instant Text (160x)" port for 1.02 that was posted crashes the game when talking to someone for me as well. I tried looking into how to port it myself, but I don't have both revs. :c If someone finds one that works, please point us towards it! Big Grin
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