https://mkwii.com/showthread.php?tid=113 for converting codes to different versions/regions of games
Skyward Sword Revamped - Textures, Shaders, and DOF Hack
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02-25-2021, 04:33 PM
Umm sorry for asking something stupid but about the depth of field removal, where exactly do I put the code? Patches window? AR Codes window? Gecko codes window? and where within those windows? also what code do I use and how can I find out what version of game I have if if necessary to know... thank you very much.
Edit: Nevermind, I have figure it out... 03-04-2021, 05:40 AM
(02-04-2021, 05:19 PM)TravisS2204 Wrote: $remove dof rev 2 I made an account just to confirm that this actually works on 1.02. Thanks a lot! Additionally, that "Instant Text (160x)" port for 1.02 that was posted crashes the game when talking to someone for me as well. I tried looking into how to port it myself, but I don't have both revs. :c If someone finds one that works, please point us towards it! 05-09-2021, 05:32 AM
Can't get it to work "Custom Textures Loaded 0.0 MB in 0 Seconds." That's using Dolphin 5.0-12716, but also doesn't work in 5.0 Stable either.
05-12-2021, 09:22 AM
(10-17-2020, 12:58 AM)Zariel Oak Wrote: I just thought I'd post here super quick to let you all know there have been some updates on the tumblr for you all to see I'm getting a 404 error on the new link, for the pack that also includes AI upscaled textures. Is it just for me or is it really down? Any mirrors? 05-22-2021, 04:06 PM
(05-12-2021, 09:22 AM)calmoon Wrote: I'm getting a 404 error on the new link, for the pack that also includes AI upscaled textures. I dunno what J0shua did with the link but y'all might wanna see this sick project actually https://www.henrikomagnifico.com/texture-packs As sad as I am that our retexture project is overshadowed a bit by these crazy upscaling projects I am happy to support anyone in the community doing a good job 05-22-2021, 04:12 PM
(This post was last modified: 05-22-2021, 04:18 PM by Zariel Oak.)
I actually can't find any way to get back in touch with Josh about these textures. I think he deactivated his Discord account
Also the Pre-2020 combined texture pack (https://drive.google.com/file/d/0BzGiIBg...sp=sharing) isn't exactly bad Feel free to try those out (05-22-2021, 04:06 PM)Zariel Oak Wrote: I dunno what J0shua did with the link but y'all might wanna see this sick project actually I actually did stumble across that pack, but leaned more towards yours because of the manually made textures. Not that it's bad or anything, just, y'know, AI upscaling doesn't beat an actual artist's hand-made work (yet). (05-22-2021, 04:12 PM)Zariel Oak Wrote: I actually can't find any way to get back in touch with Josh about these textures. I think he deactivated his Discord account Aw, that's too bad. Thanks for trying to help. But hey, you just gave me an idea. That pre-2020 pack only has the manually made textures, right? Then I guess I could simply install it on top of Henriko's, overwriting the conflicts. That way, I'd effectively have the same thing as the complete pack -- manually made textures wherever possible, AI upscales for the rest. 05-23-2021, 03:40 AM
(05-22-2021, 07:51 PM)calmoon Wrote: I actually did stumble across that pack, but leaned more towards yours because of the manually made textures. Not that it's bad or anything, just, y'know, AI upscaling doesn't beat an actual artist's hand-made work (yet). 1. Totally understandable 2. You're welcome, I wish I had better news or a backup of his pack somewhere 3. Exactly right! That's probably the way I would play it tbh |
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