when i playing Skies of Arcadia legends sound is not working properly any hint?
fps stable at 30
fps stable at 30
Skies of arcadia legends
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12-11-2011, 11:55 PM
when i playing Skies of Arcadia legends sound is not working properly any hint?
fps stable at 30 12-12-2011, 12:22 AM
12-12-2011, 03:31 AM
i got an i7
so how to put into LLE say i odnt have what is required to do it
1- Read this http://forums.dolphin-emu.org/showthread.php?tid=3823
2- Dump the required files 3- Select LLE in DSP 4- Enjoy if your system can support it ![]()
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
12-13-2011, 11:55 AM
(12-12-2011, 04:22 AM)didleet Wrote: the thing is actually i dont understand how to dump Your i7-2630QM is not going to cut it for this game unfortunately. When I sad i7 I meant desktop i7 2600k or i7 2700k not what you have. But be sure to enable these 2 options they will speed it up a lot,probably not enough for only 2 ghz cpu,atleast 3 ghz is needed. Enable "lle on thread" Right click on game name,click properties and enable "vbeam emulation" If game is still slow and sound is choppy,you can try playing dreamcast version on dreamcast emulator. Or play the game with HLE and bad sound.Or get better pc ![]() 12-31-2011, 01:30 AM
So, have there been any thoughts on how to fix the cyan/red projected shadows? Seems to be the only consistent issue left.
01-01-2012, 02:22 AM
The Game Cube version is better than Dreamcast version, because the rate of random encounters is lower and experience points earned are higher. The GC version has new contents and bug fixes.
Maybe, I will try to play it, if I get a Core i5 2500K. I think the wiki needs to be updated. Is its compatibility still three-stars? Does it still crashes often? http://wiki.dolphin-emu.org/index.php?ti...ia_Legends 01-01-2012, 02:51 AM
The game works fine (Dolphin 3.0) but you still may get some crashes
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
01-03-2012, 12:38 AM
Seems to be less common if you use the directx9 plugin (works the same as the opengl version) and don't resize the window/switch to and from full screen. I can't stomach the red/cyan shadows, though...
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