After more testing, I am positive that the crash was caused by DSP HLE emulation.
-The crash occurs with either xaudio2 or cubeb backend.
-Disabling DSP HLE in game properties fixes the problem, but breaks game performance.
-However, setting DSP LLE recompiler in audio options retains good performance (what's the difference?)
-All other settings on default (including use of dual core).
Using Intel i5 with Realtek audio device.
The crash occurred on all builds I tested: 7020, 7038, 7127, 7168, 7192
Currently using build 7168, because 7192 broke some other games badly (will make a new separate thread for that).
Bye,
Lurka
-The crash occurs with either xaudio2 or cubeb backend.
-Disabling DSP HLE in game properties fixes the problem, but breaks game performance.
-However, setting DSP LLE recompiler in audio options retains good performance (what's the difference?)
-All other settings on default (including use of dual core).
Using Intel i5 with Realtek audio device.
The crash occurred on all builds I tested: 7020, 7038, 7127, 7168, 7192
Currently using build 7168, because 7192 broke some other games badly (will make a new separate thread for that).
Bye,
Lurka
