(12-21-2013, 08:38 PM)Soopah Wrote:Quote:There are already ways of getting Dolphin to seemlessly act as if each ISO were it's own "game" on your computer without having to resort to the launcher the OP proposed.like merging the 3.5 shortcut branch?
AHEM - https://forums.dolphin-emu.org/Thread-steam-big-picture-and-dolphin?page=2
I get really annoyed when I paste the answer and no one bothers to click the link. So here are relevant quotes from the thread.
(01-14-2013, 02:56 AM)Epic Vegas Wrote: I have a question about creating the .bat files.
If Dolphin is installed in C:\ Program Files & games are in C:\Documents\Games my BAT should look like.
CD "C:\Program Files\Dolphin"
"C:\Program Files\Dolphin\Dolphin.exe" /e "C:\Documents\Games\R-Racing Evolution Gamecube.gcz" /b
Correct?
(01-14-2013, 03:31 AM)Shonumi Wrote: If you're using absolute paths (fullpath names with the drive name in it) the cd/dir command isn't necessary:
Code:
"C:\Program Files\Dolphin\Dolphin.exe" /e "C:\Documents\Games\R-Racing Evolution Gamecube.gcz" /b
But yes, that's how you do it if your games are in a different directory than the Dolphin executable. But do try to keep Dolphin out of Program Files, unless you're fond of getting permission read/write issues, or you constantly use an admin account.
(01-13-2013, 04:26 AM)Garteal Wrote: As said by the gentlemen before. You have several options of adding shortcuts to Steam which will launch Dolphin with arguments to run a game with it.
Just so you know, Steam doesn't allow for custom icons anywhere except the Grid view. Hopefully they'll allow us to customize the icons too in Big Picture Mode.
First, you can create a shortcut file in Windows, point it to Dolphin and add it to Steam.
The downside here is that it'll use the Dolphin icon.
Another way to do it, at a cost of quite some disk space depending on how many copies you make, is to make copies of the Dolphin exe, change its icon with Resource Hacker and save it as a (game title).exe file. Add that to Steam, right-click the just added game in steam and hit properties. There you can add the "/e gamepath" arguments to the target.
Again, the downside is that each Dolphin exe is around 12mb's large, which'll quickly eat up your space if you make 100's of copies.
The last and final method, which I use, is to code yourself a launcher which you'll use as a bridge.
I simply replace the icon of the .exe with one that represents the game and add that to Steam with the proper arguments etc.
The exe's are pretty small. Should be around 9kb clean and around 100~150kb with custom icons.
So right now my library looks like this. I have more games, but this is just to show this example.
By the way, whenever Steam updates, you'll lose them.![]()
![[Image: RPvlSEt.png]](https://i.imgur.com/RPvlSEt.png)
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