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Sid Mayer's Pirates button configuration problem
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Sid Mayer's Pirates button configuration problem
02-04-2016, 09:25 PM (This post was last modified: 02-04-2016, 09:27 PM by VladimirVSC.)
#1
VladimirVSC Offline
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Good day, everyone. The question is simple - how should I define the keys during the boarding fight in "Sid Mayer's Pirates"? Wherever I did it - to swing, tilt or shake - only thrust move works. Any suggestions? The revision is 4.0 - 8495
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02-04-2016, 11:35 PM
#2
ExtremeDude2 Online
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Post your wiimote config.
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02-05-2016, 04:04 AM
#3
VladimirVSC Offline
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Here it is.


Attached Files
.txt   WiimoteNew.txt (Size: 786 bytes / Downloads: 84)
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02-05-2016, 04:15 AM
#4
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For shake you probably need to bind the same button to all 3 (X Y Z), I'm not sure about the others.
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02-05-2016, 04:37 AM (This post was last modified: 02-05-2016, 04:37 AM by VladimirVSC.)
#5
VladimirVSC Offline
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That's strange. All the defined buttons work as thrust (either swing or tilt defined). But there must be a chop and slash attack on right and left swing according to the instruction.
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02-05-2016, 07:06 AM
#6
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Try enabling/disabling upright wiimote.
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