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Shaking not working on real WiiMote+
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Shaking not working on real WiiMote+
02-14-2018, 11:46 AM
#1
llort14
Unregistered
 
Hello everyone,

I just got a WiiMote with motion plus inside + a nunchuk. I tested it with Monster Hunter Tri and Super Smash Bros Brawl, and it worked perfectly, even the speaker. Now, I tried New Super Mario Bros Wii, and whenever I reach a part in which I need to shake the controller, Dolphin doesn't seem to detect it no matter how I shake it.
I tested on version 5.0, 5.0-6327 and 5.0-6129, and it didn't work in any of them. Currently using Windows 10 x64, and the gamepad is connected through a Bluetooth dongle (CSR8510 A10) that I got on ebay. The controller doesn't have any lag whatsoever with regular input. As well, I haven't acquired any sensor bar, yet.

My settings are: Under gamepads, it's set to Emulate Wii BT Adapter, then "Real Wiimote". I tried by disabling the speaker, and under configuration > Wii, everything is on default. I haven't touched anything other than the graphical settings. I've searched in this forum and on google, and I did find a post of someone who apparently fixed it, but he just mentioned "it was a code" and that's it.

EDIT: I attempted a few other things. I tried by setting Bluetooth Passthrough using the steps in the Wiki. Although the controller did connect, it was not very stable and shaking still didn't work. I also tested with Donkey Kong Country: Returns, and same problem: can't get past the intro since it doesn't detect the movement. I also tried by gently hitting the controller against a surface, buttons side down, and nothing. The controller is identified by Windows as RVL-CNT-01-TR.


Can anyone help me, please?
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02-14-2018, 05:19 PM
#2
mstreurman Offline
Above and Beyond
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Posts: 1,239
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(02-14-2018, 11:46 AM)llort14 Wrote: Hello everyone,

I just got a WiiMote with motion plus inside + a nunchuk. I tested it with Monster Hunter Tri and Super Smash Bros Brawl, and it worked perfectly, even the speaker. Now, I tried New Super Mario Bros Wii, and whenever I reach a part in which I need to shake the controller, Dolphin doesn't seem to detect it no matter how I shake it.
I tested on version 5.0, 5.0-6327 and 5.0-6129, and it didn't work in any of them. Currently using Windows 10 x64, and the gamepad is connected through a Bluetooth dongle (CSR8510 A10) that I got on ebay. The controller doesn't have any lag whatsoever with regular input. As well, I haven't acquired any sensor bar, yet.

My settings are: Under gamepads, it's set to Emulate Wii BT Adapter, then "Real Wiimote". I tried by disabling the speaker, and under configuration > Wii, everything is on default. I haven't touched anything other than the graphical settings. I've searched in this forum and on google, and I did find a post of someone who apparently fixed it, but he just mentioned "it was a code" and that's it.

EDIT: I attempted a few other things. I tried by setting Bluetooth Passthrough using the steps in the Wiki. Although the controller did connect, it was not very stable and shaking still didn't work. I also tested with Donkey Kong Country: Returns, and same problem: can't get past the intro since it doesn't detect the movement. I also tried by gently hitting the controller against a surface, buttons side down, and nothing. The controller is identified by Windows as RVL-CNT-01-TR.


Can anyone help me, please?

Does it work on a real Wii (U)?
Check my profile for up to date specs.
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