• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
« Previous 1 ... 107 108 109 110 111 ... 321 Next »

Shake command isn't strong enough to make Mario spin (SMG, v5.0)
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Shake command isn't strong enough to make Mario spin (SMG, v5.0)
08-16-2016, 01:37 PM
#1
PyroPaperPlanes
Unregistered
 
I decided to finally try out my copy of Super Mario Galaxy on Dolphin, using an Xbox One controller. Everything works fine, with the exception of the "shake" command. Here's my controller config:

[Image: tIqkKV0.png]

The cursor DOES move as if it's being shaken, but not enough to make Mario spin jump.

I've tried a combination of thresholds, axis, the nunchuck shake command, tilt, swing... nothing seems to work. Any ideas? This is with Dolphin 5.0.
Reply
08-16-2016, 08:17 PM
#2
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,934
Threads: 7
Joined: Oct 2014
Did you unlock the shake ability in-game? (It happens during the prologue, so it's easy to forget that it isn't actually available from the start.)
Find
Reply
08-17-2016, 04:22 PM
#3
PyroPaperPlanes
Unregistered
 
...I feel like an idiot. I should have completed the prologue before coming here.

Thanks for the response. Thread can be closed now.
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode