(04-23-2018, 02:19 PM)KHg8m3r Wrote: You have Asynchronous (Skip Drawing) turned on under Shader Compilation. Switch that back to Synchronous, Synchronous (Ubershaders), or Asynchronous (Ubershaders) and see if your problems go away.
Then change Internal Resolution to 3x IR instead of Auto, see if that helps.
I changed it to Asynchronous (Skip Drawing) because the game keeps on lagging. I'll change it back anyway.
OK, it didn't crash this time, but I still get the cutscene glitches and bad slowdown with explosions and magma.
Edit: WOW, after starting a new game, this happened:
