Thought I'd check, if anyone else has reported this, yet?
Yeah, that's ~12gb.
Yeah, that's ~12gb.
Shader cache files rapidly growing to inordinate sizes (?)
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Thought I'd check, if anyone else has reported this, yet?
Yeah, that's ~12gb. 11-12-2014, 06:05 PM
Is this occurring on the system in your profile?
Intel Xeon w7-3465X OC | Asus Pro WS W790-E Sage SE | NVIDIA GeForce RTX 4090 FE | 8x16GiB G-Skill Zeta R5 DDR5-6000 | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 13
11-12-2014, 07:59 PM
I've had this happen to me once on F-Zero GX as well. I don't know when it started, unfortunately.
Yeah, I'd imagine it'd be pretty difficult to accurately bicect this issue. Seeing as it's not guaranteed to happen in each instance.
It has happend on more than one occasion, though. 11-12-2014, 08:24 PM
(This post was last modified: 11-12-2014, 08:25 PM by zephyrsurfer.)
(11-12-2014, 08:07 PM)Asmodean Wrote: Yeah, I'd imagine it'd be pretty difficult to accurately bicect this issue. Seeing as it's not guaranteed to happen in each instance. I haven't seen it myself. Because I use D3D mostly. Another Irish person, *Waves* 11-13-2014, 01:08 AM
A guy at the issue tracker said this: "Ok, I think I've figured out which build this issue started and it's version 4.0-2078"
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