Yeah, audio log build is ready.
Download here: https://www.dropbox.com/s/zixtg8msiiw6dm1/Dolphin-audio_log-x64.7z?dl=0
I need a "log" of the siren.
How to use:
1. Using normal Dolphin (preferably 4.0-5491), take a savestate just before sound effect.
2. Using my custom build, open game, load state, wait for SFX to finish, then stop emulation and CLOSE DOLPHIN!
3. The logging begins at the first SFX and does not end until Dolphin is closed. If you make any mistakes, close and reopen Dolphin, and repeat step 3.
4. If you have not closed Dolphin, do so now. You cannot open the file in any other programs until Dolphin is closed, because I suck at programming.
5. Send me "My Documents/Dolphin Emulator/Dump/Audio/adpcm_dump.bin". I prefer if you compress it first, ideally 7z.
Mandatory source code release: https://github.com/jimbo1qaz/dolphin/commit/04a2cc7f031a55712cc65055451d67910aab6c6f
He who values his sanity, do not gaze upon the horror I have constructed.
<edit>iteachvader has already recorded the dump.</edit>
Download here: https://www.dropbox.com/s/zixtg8msiiw6dm1/Dolphin-audio_log-x64.7z?dl=0
I need a "log" of the siren.
How to use:
1. Using normal Dolphin (preferably 4.0-5491), take a savestate just before sound effect.
2. Using my custom build, open game, load state, wait for SFX to finish, then stop emulation and CLOSE DOLPHIN!
3. The logging begins at the first SFX and does not end until Dolphin is closed. If you make any mistakes, close and reopen Dolphin, and repeat step 3.
4. If you have not closed Dolphin, do so now. You cannot open the file in any other programs until Dolphin is closed, because I suck at programming.
5. Send me "My Documents/Dolphin Emulator/Dump/Audio/adpcm_dump.bin". I prefer if you compress it first, ideally 7z.
Mandatory source code release: https://github.com/jimbo1qaz/dolphin/commit/04a2cc7f031a55712cc65055451d67910aab6c6f
He who values his sanity, do not gaze upon the horror I have constructed.
<edit>iteachvader has already recorded the dump.</edit>