Oh no, I meant with Sound Test (assuming it was a normal sound test that could play every sound and music track) you could have just dumped the audio in Dolphin to a file (playing each SFX one at a time), then with Audacity, you open Dolphin's audio dump manually cut/splice the waveforms and save them into individual .WAVs.
Sucks that the Sound Test isn't what I thought it was. Why would you need to "unlock" something that should be an option available to begin with (I mean, testing surround sound was usually "just there" as an option for games at this time)? Oh well :| I'm out of ideas.
Sucks that the Sound Test isn't what I thought it was. Why would you need to "unlock" something that should be an option available to begin with (I mean, testing surround sound was usually "just there" as an option for games at this time)? Oh well :| I'm out of ideas.
