Hey everyone.
For those of you using external controllers to play GameCube games (I use a wireless 360 controller), am I the only one that feels like the joystick is a little choppy? For example, let's say I'm playing Mario Sunshine. Pushing the joystick ever so slightly past the deadzone makes Mario move slowly. But there is only a sliver of space around the deadzone of the stick where Mario increases in speed from a slow walk to a sprint. I would like to increase this area, if possible, because that would allow for more accuracy when moving characters on the screen.
You can really feel it in racing games like Mario Kart. Pushing the stick just a tad too far past the deadzone will cause your kart to turn very sharply.
Is there an option in the interface that I can change? If not, is there a line of code I can edit to compile?
Or perhaps I'm doing something else wrong?
Thanks!
For those of you using external controllers to play GameCube games (I use a wireless 360 controller), am I the only one that feels like the joystick is a little choppy? For example, let's say I'm playing Mario Sunshine. Pushing the joystick ever so slightly past the deadzone makes Mario move slowly. But there is only a sliver of space around the deadzone of the stick where Mario increases in speed from a slow walk to a sprint. I would like to increase this area, if possible, because that would allow for more accuracy when moving characters on the screen.
You can really feel it in racing games like Mario Kart. Pushing the stick just a tad too far past the deadzone will cause your kart to turn very sharply.
Is there an option in the interface that I can change? If not, is there a line of code I can edit to compile?
Or perhaps I'm doing something else wrong?
Thanks!