Hey all,
I've been working on creating and porting a number of old AR codes to the Wii shop version of Pokemon Snap!
I've gotten a few so far - most notably one that halts the cart's forward movement on any stage:
I've also tracked down a few memory addresses that look to be associated with the score of the first picture you take:
for instance, seems to always match the size of the picture taken. Unfortunately it seems like altering this value via an AR code like so
doesn't seem to have any effect.
I'll update this post with additional codes as I create them. In the meantime, if anyone has suggestions for things to try for creating a code that alters a picture's score, I'd be extremely grateful. I'm open to providing compensation for anyone who can help me find a solution to this issue.
Thanks!
I've been working on creating and porting a number of old AR codes to the Wii shop version of Pokemon Snap!
I've gotten a few so far - most notably one that halts the cart's forward movement on any stage:
Code:
015167e4 00000000
014fa76c 00000000
I've also tracked down a few memory addresses that look to be associated with the score of the first picture you take:
Code:
023dd6d6
Code:
023dd6d6 000003c0
I'll update this post with additional codes as I create them. In the meantime, if anyone has suggestions for things to try for creating a code that alters a picture's score, I'd be extremely grateful. I'm open to providing compensation for anyone who can help me find a solution to this issue.
Thanks!