Hi,
I tried to find the routine that loads graphics files in a game. I hoped it it work this way: I let the game run and search the memory for the header of a graphics file. After that I would put a memory-breakpoint on this RAM-address and would be able to find out the routine from the code window when the breakpoint is reached. The problem is that I can't search the RAM in Dolphin. It just doesn't return any results (no match found). Searching a dumped EXRAM file returns results for what I searched in dolphin before.
What am I doing wrong
I tried to find the routine that loads graphics files in a game. I hoped it it work this way: I let the game run and search the memory for the header of a graphics file. After that I would put a memory-breakpoint on this RAM-address and would be able to find out the routine from the code window when the breakpoint is reached. The problem is that I can't search the RAM in Dolphin. It just doesn't return any results (no match found). Searching a dumped EXRAM file returns results for what I searched in dolphin before.
What am I doing wrong