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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Scripting Dolphin
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Scripting Dolphin
01-17-2015, 02:53 AM
#1
Zinth
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Does Dolphin have a script interface I can use to issue commands to Dolphin (not necessarily the emulated game) algorithmically via a script?


Specifically, I am interested in issuing the follow commands via script:
- Frame Advance
- Take Screenshot
- Load State
- Save State
- TAS Input (i.e., adjusting the input values)

Thanks

(I posted this same thread under "Support" but did not receive a reply, so I thought perhaps this might be a more appropriate location for the question.)
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01-17-2015, 04:05 AM
#2
ExtremeDude2 Online
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Sorry, I think I meant to post on your post before as I asked some people about it. Anyway I think dolphin use to be able to do this (via lua), but it has since been removed and I'm not sure if/when it is coming back.
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01-17-2015, 04:55 AM (This post was last modified: 01-17-2015, 04:55 AM by RachelB.)
#3
RachelB Offline
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I have a branch on my github that brings back the old lua interface and kinda sorta works, but it's a huge mess (it was removed for a reason), and barely works. Probably not worth the trouble though.
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01-20-2015, 04:52 AM
#4
Zinth
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I see. I guess I'll have to implement a scripting interface myself, then.
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