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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Savestate uncompressed
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Savestate uncompressed
11-18-2015, 02:13 AM
#4
degasus Offline
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Oh, these files are still very ugly to work with. We have *some* markers within it, but everything else must just be parsed in the same way as dolphin uses it (a bytes for A, b bytes for B, ..., finally x bytes for my wanted data X). I guess it's easier to just load the state within dolphin, and add a breakpoint on successfully loading a state. So you can just extract all required data from your debugger.
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Messages In This Thread
Savestate uncompressed - student - 11-17-2015, 11:51 PM
RE: Savestate uncompressed - JosJuice - 11-18-2015, 12:15 AM
RE: Savestate uncompressed - student - 11-18-2015, 01:36 AM
RE: Savestate uncompressed - degasus - 11-18-2015, 02:13 AM
RE: Savestate uncompressed - student - 11-18-2015, 02:43 AM
RE: Savestate uncompressed - JosJuice - 11-18-2015, 02:50 AM
RE: Savestate uncompressed - student - 11-18-2015, 03:00 AM
RE: Savestate uncompressed - degasus - 11-18-2015, 03:04 AM
RE: Savestate uncompressed - student - 11-18-2015, 03:18 AM
RE: Savestate uncompressed - student - 11-18-2015, 03:54 AM
RE: Savestate uncompressed - student - 12-01-2015, 07:31 PM
RE: Savestate uncompressed - JosJuice - 12-01-2015, 07:39 PM
RE: Savestate uncompressed - student - 12-01-2015, 07:57 PM
RE: Savestate uncompressed - JosJuice - 12-01-2015, 08:45 PM

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