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Save States observation
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Save States observation
02-26-2010, 05:58 AM (This post was last modified: 02-26-2010, 05:59 AM by elite.)
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elite Offline
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Am using r5081 x64 intel compiler build. I read somewhere time ago that save states were fixed, however there are still problems.
So I tried to use them first on WII game: House of Dead:overkill few days ago.
Sometimes it worked but after not-so-many-uses I lost sound and upon another load I got usual opcode error window.
Now for Gamecube game: Fire Emblem, I play now. This seems much more stable, I never got crash or such thing. What randomly happens is that I loose sound after load. I use dsound interface, options like Dual Core are enabled. Maybe problem lies in sound plugin or its intercommunication, just though I should let you know although you probably know already.
E7400 @ 3.6Ghz 1.33v, GTX-260 192SP 650/1400/1100/1.05v, 4Gb RAM, Windows Server 2008 x86
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Messages In This Thread
Save States observation - elite - 02-26-2010, 05:58 AM
RE: Save States observation - Apostacious - 02-26-2010, 06:03 AM
RE: Save States observation - elite - 03-22-2010, 07:31 AM
RE: Save States observation - Starscream - 03-22-2010, 07:34 AM
RE: Save States observation - elite - 03-22-2010, 07:45 AM
RE: Save States observation - James333 - 03-22-2010, 07:37 AM
RE: Save States observation - Starscream - 03-22-2010, 07:39 AM
RE: Save States observation - elite - 03-22-2010, 07:42 PM

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